Animation Studio
Tools Hub

Figures

Figure

Select a figure to edit properties.

Pose Presets

Sequences

Parameters

1x
0 keyframes

Export GIF

Width
Height
FPS
Loop

Animation Studio — Help

Layout

  • Figures panel (left) — add, select, and remove stick figures
  • Canvas (center) — drag joints to pose figures, drag body to move
  • Properties (right) — figure settings, pose presets, and parameter sliders
  • Timeline (bottom) — keyframe tracks, scrubber, and playback controls

Basic Workflow

  • Click + Add Figure to place a stick figure on the canvas
  • Select a figure, then drag its joints (red circles) to pose it — or use the Pose Presets and sliders on the right
  • Click +◆ in the timeline to capture a keyframe at the current time
  • Move the scrubber forward, re-pose, and add another keyframe
  • Press Space to play — the engine interpolates between keyframes

Features

  • Onion skinning — shows ghost frames of previous (blue) and next (red) keyframes
  • Easing — per-keyframe: Smooth (cubic), Linear, or Snap (hold then jump)
  • Loop & Speed — toggle loop, click speed label to cycle 0.25x–2x
  • Figure props — name, color, height, facing direction, and optional sword
  • Sequences — insert multi-keyframe attack moves (punch, kick, slash, etc.) at the current time
  • Drag keyframes — drag diamond markers on the timeline to retime
  • Timeline zoom — Ctrl + scroll to zoom, scroll to pan

Keyboard Shortcuts

SpacePlay / Pause
Jump to prev / next keyframe
Ctrl+ZUndo
Ctrl+Shift+ZRedo
Ctrl+SSave as JSON
DeleteDelete selected keyframe
?Toggle this help overlay

Save & Export

  • Save — downloads a .json file you can re-open later (also auto-saves every 5s)
  • Export GIF — renders your animation as an animated GIF with configurable resolution and FPS