JRPG Menu System

A Design System for Classic RPG Interfaces

I

Color Palette

Classic JRPG color scheme featuring deep blue menu gradients, golden accents, and status-specific colors for HP, MP, and effects.

II

Typography

RPG-styled fonts with fantasy flair, drop shadows for readability against gradient backgrounds, and clear hierarchy for menu navigation.

III

Spacing System

A 4px-based scale for pixel-perfect alignment, maintaining the crisp feel of classic 16-bit RPG interfaces.

IV

Buttons

Menu-style buttons with ornate borders and animated cursor indicators. Hover states reveal golden highlights.

V

Form Elements

Input fields and controls styled for item quantity selection, character naming, and configuration screens.

VI

Cards / Menu Windows

Ornate bordered containers that serve as the foundation for all JRPG menu interfaces. Features corner decorations and gradient backgrounds.

Status LV 45
C
Cloud Strife
Soldier 1st Class
HP
2890/3400
MP
186/310
Items 24/99
Equipment
R
Right Hand
Buster Sword
L
Left Hand
Crystal Shield
H
Head
Mythril Helm
B
Body
Dragon Mail

Dialog Box

The legendary crystal has been shattered. You must journey to the four corners of the world to restore its power before darkness consumes everything...

Press A to continue
VII

Data Tables

Character statistics and equipment comparison tables with clear value highlighting and modifier indicators.

VIII

Badges

Status effects, elemental types, and item rarity indicators with distinctive colors and iconography.

VIII-B

HP/MP Bars

Animated stat bars with warning states and critical flashing effects.

IX

Design Principles

Core guidelines for creating authentic JRPG menu interfaces.